第一单位:
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Food Systems Graduate Program, University of Vermont, Burlington, VT, United States.;Gund Institute for Environment, University of Vermont, Burlington, VT, United States.
作者:
Tung-Lin,Liu [1]
;
Scott C,Merrill [2]
;
Aislinn,O'Keefe [3]
;
Eric M,Clark [4]
;
Ollin D,Langle-Chimal [5]
;
Luke,Trinity [6]
;
Trisha R,Shrum [7]
;
Christopher,Koliba [8]
;
Asim,Zia [9]
;
Timothy L,Sellnow [10]
;
Deanna D,Sellnow [10]
;
Julia M,Smith [11]
作者单位:
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Food Systems Graduate Program, University of Vermont, Burlington, VT, United States.;Gund Institute for Environment, University of Vermont, Burlington, VT, United States.
[1]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Gund Institute for Environment, University of Vermont, Burlington, VT, United States.;Department of Plant and Soil Science, University of Vermont, Burlington, VT, United States.
[2]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Department of Animal and Veterinary Sciences, University of Vermont, Burlington, VT, United States.
[3]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Department of Plant and Soil Science, University of Vermont, Burlington, VT, United States.
[4]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Gund Institute for Environment, University of Vermont, Burlington, VT, United States.;Vermont Complex Systems Center, University of Vermont, Burlington, VT, United States.
[5]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Department of Computer Science, University of Victoria, Victoria, BC, Canada.
[6]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Department of Community Development and Applied Economics, University of Vermont, Burlington, VT, United States.
[7]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Gund Institute for Environment, University of Vermont, Burlington, VT, United States.;Department of Community Development and Applied Economics, University of Vermont, Burlington, VT, United States.
[8]
Social Ecological Gaming and Simulation Lab, University of Vermont, Burlington, VT, United States.;Gund Institute for Environment, University of Vermont, Burlington, VT, United States.;Department of Community Development and Applied Economics, University of Vermont, Burlington, VT, United States.;Department of Computer Science, University of Vermont, Burlington, VT, United States.
[9]
Nicholson School of Communication, University of Central Florida, Orlando, FL, United States.
[10]
Department of Animal and Veterinary Sciences, University of Vermont, Burlington, VT, United States.
[11]
DOI
10.3389/fvets.2022.984945
PMID
36467649
发布时间
2022-12-06